Dying Light 2 has a new patch that addresses issues reported by players.
It also focuses on technical and gameplay improvements, such as ragdoll mechanics, story progression issues, elimination of death loops, and also offers fixes for many co-op issues.
This patch includes fixes for story progression, UI/UX, Nightrunner tools, combat improvements, night balance, final boss fight, outro, and brings gameplay improvements. balance and techniques.
It also adds a brutality pack, which brings immersive detail to melee combat.
The patch also fixes hangs in several quests, works to eliminate crashes or black screens in certain situations, pursuit level 4 is now more difficult, Howler senses have had an increased range, Survivor Sense now works properly and can be triggered without any cooldowns, an issue where the opponent does not react correctly to other players and does not change behavior that could cause several issues during co-op play has been fixed, and banshees and loaders are now more easily spotted in infected hordes at night.
Improvements to the Options menu information architecture include a dedicated accessibility tab, a high performance preset that optimizes displayed graphics that allows you to play Dying Light 2 on older computers and laptops has been introduced, DX12 cache related improvements have been made and the game now runs smoother on first launch.
AVX technology is also no longer used in the game, improving issues with a game crashing on launch.
Currently, patch 1.2 is live on PC and will be available in a few days for console players.
You can watch the full patch notes at the link.